Game
Megaman Ancients
3 years ago

It’s been a long time since the first devlog! This is what I’ve been upto for the last year (: https://youtu.be/PlBljI3-uYE


Megaman Ancients Devlog 2 - Learning to Draw - Sketchbook tour
It's been a little over a year since the first devlog! I stopped development last summer for 2 reasons:1. I needed to learn to draw2. I needed to learn to ha...
https://www.youtube.com/watch?v=PlBljI3-uYE


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I haven't fallen off of this project! Totally the opposite, I saw how little I really knew about making art so I've been learning to draw/paint. I've also been working on concept art for the game :D Here's some of the recent stuff I've done:

Now that combat's going in a fun direction, it's time to pick back up on the environments. This is my first time doing concept design so it might take a little while longer than I first thought. Maybe 2 months till all the environments + combat are done

I've been workin hard on concept art for the environments. I also scrapped the Quarry and Mines areas, would've been cool but turned out to be too much work long-term :[

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Successful landing

#screenshotsaturday

Microsoft Windows XP Unprofessional (windows logo prototype)

Terraria

Why walk when you can jump?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Made my first ever animation.