Hey guys. It’s been many mounth since I posted a new update on Back To Freddy’s.
I know what you may think about right now, “Wheres the DEMO night for the game?!?”.
Well the answer is that, I did not have that much time to finish BTF. The game is made on clickteam fusion 2.5, and I did not get that much time to study clickteam 2.5.
But… (There is always a but when I sau butt! Get it?…) I will realese the full game on gamejolt, but it will take some time before it’s done. So settle down and do something else while you are waiting, and remember to smile you are the face of the new and improved Freddy Fazbear Pizza!
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Finished work on the emotions of a new character for the tank universe
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!
Pixel art gif
Sometimes Aeron needs a friend to help him out in tight situations.
Snacktime
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