Next up
Feudums is a mostly solo crafted, upcoming online 4X strategy with ZERO pay-to-win, so strategy reigns supreme!
We have just launched a #multiplayer challenge in our demo! Defeat the pretender house and commemorate your victory on your coat of arms!
Feudums is an upcoming, community-focused medieval 4X & online grand strategy.
⚔️ Feudal vassalage
🛡️ Noble houses & legacy building
⚖️ Deep systems, no tedium
🤝 Large-scale social multiplayer
🛠️ Modding supported
⛔ NO pay-to-win and f2p grind
A new community demo update is available, provided for full transparency & early dialogue! Any feedback is much appreciated!
Get it here, on Steam or from our site!
Changelog:
https://store.steampowered.com/news/app/473750/view/761771476129…
Pretender Wars community challenge returns tomorrow!
Community Poll!
Many of you have asked for some sort of single-player content on our channels for over 6 months, so please take the chance to shape our story - even if you prefer our online multiplayer game mode - and vote!
We started making a game about flipping tables. We ended up making all of this too.
Build a House that outlives every campaign in a player-driven online strategy.
The game is fair. The noble houses aren’t.
Playable open alpha!
Current experiments focus on alliances, longer sessions & specialized regions, based on user requests.
Working on a variety of things for my game! 🌱🛠️ #indiegame #gamedev #videogames
Feudums is a medieval, multiplayer grand strategy with ZERO pay-to-win!
Lead your fiefdoms, noble house and vassals to greatness in a blend of 4X, turn-based strategy and idle elements!


















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