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Game
Carnage in Space: Ignition
2 years ago

IT'S HAPPENING.

The sequel to Ignition, Carnage in Space: Crucible, is releasing (in Early Access) on GameJolt and Steam on 6/9/23!

https://store.steampowered.com/app/1938110/Carnage_in_Space_Crucible/




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Sure has been a while since I posted something new, huh? Well, that's because I've been working on something big (that, and bugfixing).

Here's a little preview of that something!

In case you missed it - SEQUEL BETA TESTING!

Carnage in Space: Crucible is coming Soon*!

If you'd like to try it early and help me perfect it, read below to join the beta test and score a free copy!

I got a little creative block working on the lake level, so I skipped ahead for a bit.

This is the Boss Rush arena event! You fight many/all bosses back-to-back here.

I decided to go crazy with 3D effects here, since it happens in a virtual reality room.

I thought the escape sequence in Chapter 2 didn't have enough urgency to it, so I spiced it up a little.

I also wrote a new song to go with it!

Keep an eye out for this in the next update, coming... whenever I feel like it.

Oodles of options!

Accessibility aids aplenty!

I added some more settings lately to toggle distorted graphics, fine-tune the audio mixing, and other stuff. Hopefully this should make the game accessible to more kinds of players.

More underwater friends :)

Behold, your reward for beating boss rush - this sick-as-heck 3D cutscene I threw together over the weekend!

Yeah, I know the game is mostly 2D, but I really felt like going way over the top with this game mode. I hope it paid off.

I updated the character select screen again!

I ditched the blurred overlay background for a stylish color-changing gradient, and added a spotlight to justify the players' shadows.

I also combined player & difficulty onto 1 screen for efficiency.

Presented without comment.

Scenic subterranean lake ambiance.

It seems so peaceful... for now.