Game
The Ink Remains
9 months ago

It's rare but sometimes I get such an inspiring vivid dream that I end up integrating a few parts in a couple projects.

Last night, it was a R.E.P.O.-like game in the Bendy universe and artstyle, with quite a mindbending story. It was peak, straight fire!




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Trying to figure out a consistent artstyle that I'd like. So I've been drawing away on various shapes. Here's my first completed attempt! I'm keeping it simple so it's all done in #Blender, hand-drawn + procedural noises. What do you think about it?

Gwasses

New thumbnail! This one is more detailed than the previous :)

Guys, I've done it. 100% #BATIM's achievements! My first fully completed game I guess, I even did the black & white challenge. All of it wasn't much hard, but it was long though. The QoL update sure helped. Other #Bendy games will def be more challenging.

Mr. Headsenberg wants to sell you some blue... Do you accept?

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!

I remade the game page header and now it looks better. I will probably remake the thumbnail too.

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev

See this screenshot? It took a couple of attempts before getting a result that was worth talking about. Now it's been two years since my first attempt and my procedural generation system is at its 5th remaster. This time it's game worthy...

Ah yes, perpetual motion... Well done random rigidbody 😂