Game
Friday Night Panic
7 years ago

It's released

After 30 minutes of processing the binary files, I was afraid I’ll never be able to release this game, but now it’s out. Play it. Enjoy it (or not)




0 comments

Loading...

Next up

(don't let the video "thumbnail" confuse you, this is a new video!)

Hey cool, video uploading is up (heh) and running again!

I added intro sequence and intro map to the game. The story is going to be a bit more minimal than I originally planned.

Stuff

Devlog is coming once I draw the logo and create the game page.

The working title is "A Memory of Owls". I'll start a devlog if this project survives that long.

Here's some #art. You don't have to thank me.

#Devlog 2.5 - I told you it's going to be annoying!

Some progress. I'll start a devlog once I decide the name for this game (the working title is "A Tower for Memories").

Who would have guessed, making a puzzle game with metroidvania-like progression for MS-DOS with CGA graphics didn't really work, but if you want to try it, see here: https://github.com/jani-nykanen/the-curse-of-cga (see "Releases"; requires DOSBox)

I still had fun, though.

I have had bad luck with my projects this year, so I decided to make a sequel for A Graveyard for Dreams. Maybe I will finish this project one day, maybe not, but at least I have fun making it!

#metroidvania #pixelart #gamedev

Night is coming.

Note that "night" is just used to reveal some objects that are required to collect to enter the final area, it's not a distinct game area.

More about it later.

Some funky hand-drawn animation. And I really mean hand-drawn animation: I drew the frames on a paper with a pencil and then scanned the result and created the gif.