4 months ago

It took a while, but I am now participating in 2024's Art Fight as part of Team Stardust




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For day 683 of coding, I tried to experiment with limiting spawns based on progression. It's not going quite how I wanted, so further experimentation will be needed. I've also have the standing transition reset the enter direction to 0 to avoid errors

For day 682 of coding, I have made sure the objects won't spawn until the player reaches area 5

For day 681 of coding, I have changed up the rest of the wall tiles and changed the floor of the maze

emotional tunes

(swipe to the right to see the original image!)

: Aseprite

For week 45 of my weekly pixel art, I made this weapon from the NES palette

a totally normal muscles practice piece (first time drawing muscles!)

: Aseprite

For day 686 of coding, I have merged the code for spawning the rocks and the objects together to simplify my code some

For day 687 of coding, I have further merged the spawning codes together. This has the side effect of decreasing the amount spawned

Hey @gamejolt , I have made some profile pictures of (almost) all of your mascots!

In the article is the link to all of them

For day 676 of coding, I made a separate state for the player to stay still during certain room transitions