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22
Game
Fire Team
2 years ago

it took me like 6 tries to beat my own game

pls read updates below

updates as of now until v0.1.0 are all still test phases for the atmosphere, and the modular health system will be coming up very soon :>

(please skip to 1:30)


v0.0.5a, too many to organize

added infinite grass

improved grass sprites

added infinite trees

modified tree sprites (placeholders for newer foliage)

added basic ai behavior, improved ai fire mechanics, added a sound modifying behavior to gunshots that are far and close

added a new animation (not shown)

added test exfiltration point

improved lens flare

steps sync with lower game tick

slight lean animation improvement for gun

improved ai gunshots

added birds (literally)

added siren sound (it sounds when you infiltrate)

added ray to obb collision allowing for more complex environments

smoothed out game delta time calculations for a better game experience

fixed ai ray to obb collision

gun is synced to recoil

improved stepping sounds to be alot more realistic



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Next up

more improvements

i think i should make this a game

v0.0.4a

*game is running funnier than usual due to the load on my pc, it is mitigated with delta time but that means less frames*

updates in article and disclaimer on some update features

everything can change, nothing is final

Officially starting tachon 3, i finished my 3d bsp prototype, dont worry about the picture showing slight imperfections in the sorting, i prevented the algorithm from doing any splitting and it works better than painters already, and is much faster

New Shockwave 2 Optimization and Bug fix update Overhaul 1.4

i got balls

Something is wrong with my shockwave 2

Rough idea of what it might be, i still have alot of work left to do. I have my exams coming up so i wont be able to upload another demo in a while

(Optimizations will mainly be the stuff ill work on for a bit so nothing worth posting till its done)

I "borrowed" the tree from Hvitskog but it's only a placeholder for an atmosphere update im doing.

Blood splatter added

NATO Bandit can now fire projectiles that also have full bullet FX fidelity

A new raycast type added

sound+

much more but no space :(

CB2 Ultimate is finally out! Read below for more info!

Im starting on the 3d weapon models now, ive got a good base framework for the terrain