
It will be simple, it should only take a few minutes, then get stuck for the next few hours trying to fix it.
Next up
Analyzing the Mini-Boss Dodge system before it can defend itself.
Also decided to test music again.
While playing through levels I found out that because of a 60 pixel size increase level 4 was soft locked.
One of the more visual fixes done this week.
[WIP] new wake up animation
I Want the player to have a few more options for combat, power/charge attacks.
This animation was a lot of random ideas, I might need to separate it next time I do something like that.
still rendering (WIP)
Now this one assuming anyone remembers the last post was designed completely different. I Don't know if that's a good thing just Click Here if you know it is.
I'm Back with Explosions, Lightining and Fire.
Now I'm going to need a lot of testing.
🩵 I wanted to try this! So here's my colouring, The contest are by @Dynocation ![]()
!! #1kColorContest 🩵
Now I need to test a few underground levels, if you like this design it'd be nice if you could Click Here to give it a view.













0 comments