
Items, water bodies, hand slots, better lighting and effects, dynamic weather, physics upgrade, console commands and many more on BetaTest 0.4 - now available for supporters and beta testers.
Check out the changelog here: https://www.heavenly-roads.com/projects/Callistbery/releases
Next up
Fluffy and highly optimized foliage. Coming on BetaTest 0.5
Hey Jolters! Trophies and Scoreboards are here: you can now link your GameJolt account to Myther.land! New premium sticker pack and more: open this post to discover it all.
Improving some effects. 3D fireballs on explosions and better decals with dynamic heat.
I've made a volumetric shader for local fog and smoke. Density variation was really challenging to make but I got a good result after some hours and tricks.
Myther.land will be under maintenance mode during November 1 and 2 to apply a patch, do internal tests and update the database system. No action is required from Scouts but you won't be able to login or do activities during this process.
Our Discord community is now available, join us to follow dev news, share feedback and have fun - see you around!
I've worked on effects improvements recently. Smoke and dust particles are volumetric now - which interacts with lighting better and brings a feel of depth. No extra performance cost.
FREE KEYS - Vegetation, minimap, obstacle jump, snowy biomes, console commands, detailed effects, better illumination, fast lights, performance tweaks and more. 0.5 BetaTest is now available 
Changelog: https://www.heavenly-roads.com/projects/Callistbery/releases















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