
Items, water bodies, hand slots, better lighting and effects, dynamic weather, physics upgrade, console commands and many more on BetaTest 0.4 - now available for supporters and beta testers.
Check out the changelog here: https://www.heavenly-roads.com/projects/Callistbery/releases
Next up
Because the world needs it - now available at the Store.
Craftsman's Nodes update - including 3 new procedural materials: clay, bone and glass.
Check out this product: https://blendermarket.com/products/craftsmans-nodes
Let there be colors - I made a custom dynamic fluid system + physically accurate spread with no extra cost.
It's cold here.
A quick destruction test. Now compatible with custom "dynamic joints" and "performance buffer" systems.
Introducing 'DELIRIUM' - a brand new psychological horror game
Improved main menu and interfaces, Earth is finally here! Coming on BetaTest 0.4
I've made a volumetric shader for local fog and smoke. Density variation was really challenging to make but I got a good result after some hours and tricks.
Fluffy and highly optimized foliage. Coming on BetaTest 0.5
March 15, 2025
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