Game
One Night at Freddy Fazbear's

3 days ago

Its over the Clickteam Limit at the moment. PC with less than 6gb of ram will have great issues. Well, we will try to fix and optimize.


3
2
1
1
1
1
1
1


20 comments

Loading...

Next up

Updating Pirates Cove camera. Added some stuff in there and uh, i still i dont like the curtain texture. Gotta rework it.

Starting Slight optimization. V115 is older and is 523mb of size while newer v116 is now 511mb of size. Trying to compless some stuff while adding more content. So far, we also fixed Foxys animation glitch. Mostly, everything seem to work pretty okay :)

My internet is freaking garbage. HOW can i wait 16 hours to download 3gb of stuff. This is one of the reason game is taking long to make.

Thanks to @Frogger25 again for helping us playtesting the game and find out the weak points of our game to fix. His help is very appreciated and we are glad to know he is enjoying it!

From what i see, the game is actually very fun at the Hard Mode. While normal night is a welcoming atmosphere and gameplay, hardmode is where all the mechanics truly shine and you literally have to act almost every second at what is going on.

Game has some interesting glitches, such as foxy who mid running makes a stop for no reason at all and sometimes either they are too fast or alittle slow. I think me and my coder friend, we aint a great team making smooth and bug-free experiences yet.

PLAYTESTING WENT VERY WELL Some news, game release very soon.

One Night at Freddy Fazbear's - Main Menu theme by @spacedocker and @kazovsky

East Hall camera view remade. Og VS New Finished working on it and i think its perfect this way now. We are getting close to finalizing every camera

Subbed to the game, liked it and even followed me. Thats legendary, i will follow such folks back for that kindness.