Game
One Night at Freddy Fazbear's

3 days ago

Its over the Clickteam Limit at the moment. PC with less than 6gb of ram will have great issues. Well, we will try to fix and optimize.


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From what i see, the game is actually very fun at the Hard Mode. While normal night is a welcoming atmosphere and gameplay, hardmode is where all the mechanics truly shine and you literally have to act almost every second at what is going on.

Game has some interesting glitches, such as foxy who mid running makes a stop for no reason at all and sometimes either they are too fast or alittle slow. I think me and my coder friend, we aint a great team making smooth and bug-free experiences yet.

Thanks to @Frogger25 again for helping us playtesting the game and find out the weak points of our game to fix. His help is very appreciated and we are glad to know he is enjoying it!

My internet is freaking garbage. HOW can i wait 16 hours to download 3gb of stuff. This is one of the reason game is taking long to make.

Updating Pirates Cove camera. Added some stuff in there and uh, i still i dont like the curtain texture. Gotta rework it.

Subbed to the game, liked it and even followed me. Thats legendary, i will follow such folks back for that kindness.

PLAYTESTING WENT VERY WELL Some news, game release very soon.

One Night at Freddy Fazbear's - Main Menu theme by @spacedocker and @kazovsky

Game's release will be soon, taking time to fix some small yet important things in the game. I want to make the game the best it can be before people play and discover its issues and bugs. Gotta make that first impression be good.

What are your expectations of the game? What could the potential Ending to it when finishing the night?