for example:
lets say the ai is 10/20.
every second a random number will generate from 1-20 and if the number is less or equal to the number the AI iss set to (10) then a movement opertunity will occur. When that happens the AI will pick a random room around them to move to.
Thats how the AI works in fnaf 1 and thats probably the best way to go about it.
Then I could do a wait timer for 6 seconds or so and when the 6 seconds ends, if the door is closed the animatronic (bonnie, chica) will leave.
For FNS3 i did a more complicated ai door code where every 3 seconds it will check if the door is shut and if it isnt it will wait another 3 seconds and repeat that 3 times, if the door still isnt shut you will get jumpscared. I could probably do something like that for this game but im not sure
Next up
now that I've taken ALL of the paint off the car shell, I can finally paint it whatever with some good model paint I borrowed from a friend. So with that being said, what colour should I paint it *now*? I'm leaning towards a red personally
this project is (momentarily) on pause. Not canceled (read article)
heres some WIP new office
I think im getting the hang of gamemaker (obviously)
hes here
ㅤ
so I made 3d modeled my avatar
the skrunkly
If I get 350 followers by the end of the year, I WILL beat fnaf 2 and the custom night.
Heres what im thinkin (you will be able to use the computer on the desk, just havent added that yet)
also why are my recordings so quiet???
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