First off,….wow, PAX South amazing. We got to see tons of new people enjoy the game and got amazing feedback. I was personally really nervous about showing the game in the state it is in but people really seemed to enjoy it, and if they enjoyed it now they are gonna love it when we actually hit alpha. All in all PAX South was a amazing experience and the team did a amazing job interacting with fans and taking care of the booth, I legit love my teammates. I was also on a panel. In the picture I am the one in black and white.
This week is gonna be a pretty good week for development. I am redoing damage formulas to take in to account the soon to be added talent tree system. The way the talent tree system will work will be pretty traditional with a awesome Wenches and Loot twist. Every time you level up you will gain a point to put into the talent tree, you have tons choices from things stat specific changes, quality of life upgrades, and new abilities. Some talent choices will require a special currency you will get from building relationships with characters, some of these unlocks on the tree will be very strong and class themed.
I cant wait to show the game at the next event and meet new people. See you guys next time!
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