
jamegolts within jamegolts await u
Next up
Here's an updated version of the beginning of the first level:
Features created so far:
- movement mechanics
- combat mechanics when playing as Rock the Mage
- a rat enemy and its movements and interaction with the player
Rock is travelling to a tower.
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I-Buki
Mio-Da!
Ibuki Mioda!
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
My D&D art for my family so far (WIP if you couldn't tell)
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Path of Kami, running around the shrine area
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










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