
jamegolts within jamegolts await u
Next up
Here's an updated version of the beginning of the first level:
Features created so far:
- movement mechanics
- combat mechanics when playing as Rock the Mage
- a rat enemy and its movements and interaction with the player
Rock is travelling to a tower.
Another house i made long time ago.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
So here's the first of the zodiac signs i will make for the next weeks.
Finished work on the emotions of a new character for the tank universe
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Among us_into Madness
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this










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