Game
1950 Apocalypse
11 years ago

January 13th Update


After being launched for a few days suggestions and advice has come flooding in and I have been trying my best with the knowledge I have in coding to fix them. If you guys come across anymore let me know please and thank you so much for even trying my first game!

UPDATE January 13th

Slightly changed camera angle

Added a few more props inside homes

Fixed notes and tutorial triggers to not pause gameplay.

Fixed some clipping issues but probably not all of them. If you guys find some more let me know please

Thanks for all the plays guys and helpful advice :)



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

"Our work is never over" they said.

Werehog transformation process. #sonicunleashed

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I worked so hard to get all four of them to the end safely, but then...