Game
1950 Apocalypse
11 years ago

January 13th Update


After being launched for a few days suggestions and advice has come flooding in and I have been trying my best with the knowledge I have in coding to fix them. If you guys come across anymore let me know please and thank you so much for even trying my first game!

UPDATE January 13th

Slightly changed camera angle

Added a few more props inside homes

Fixed notes and tutorial triggers to not pause gameplay.

Fixed some clipping issues but probably not all of them. If you guys find some more let me know please

Thanks for all the plays guys and helpful advice :)



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Successful landing

#screenshotsaturday

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

2d lighting experiment

it happens

Explosive domino effect

Got some fun collectibles in our game, Path of Kami!

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.