Game
1950 Apocalypse
11 years ago

January 13th Update


After being launched for a few days suggestions and advice has come flooding in and I have been trying my best with the knowledge I have in coding to fix them. If you guys come across anymore let me know please and thank you so much for even trying my first game!

UPDATE January 13th

Slightly changed camera angle

Added a few more props inside homes

Fixed notes and tutorial triggers to not pause gameplay.

Fixed some clipping issues but probably not all of them. If you guys find some more let me know please

Thanks for all the plays guys and helpful advice :)



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

"Our work is never over" they said.

Demonstration of the spells and their effects :)!

Update 2.627

New challenges & new effects!

a drawing I did because I was bored😪. But I love how it turned out.😊

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)