Hello everybody!
It's been one month since I posted an update for the game, so why not do it again? xD
Before I start, I would love to rant myself a bit on a topic.
So, for 3 years, I had a tradition for this game..
I used to post a devlog on a specific date every year,
----------------------- JANUARY 25------------------------
For people who don't know, this is the date when I first created this game page, originally on January 25, 2016. (The game would later release on March 5, 2016.)
Somehow this year, I forgot to celebrate the birthday.. :/
I'll just celebrate it anyways.
Thank you for your support on the continuing years..
The amounts of experience I earned while making this game..
The amounts of IQ I earned while making this game (lol wut)
The amounts of friends I made from this game..
The amounts of friends I lost from this game..
It's all thanks to you! :D
I'll never forget these days, especially the day when I hit 250 followers on the game..
Thanks for making me the person I am today :)

Now without further a do, let's commence with the updates!
DISCORD RICH PRESENCE:
Interestingly, this was an idea that I came up today.. This was also the idea that I managed to finish making it in one day..
When the final version releases, your friends will be now able to see where you are during your Gameplay of Dr. Weed Gaster.
Not a very useful addition but I think it's still nice. :)

Here is an example! (Not final.)
MAIN THEME UPDATE:
One of the iconic things I find for this game is the main theme.
Yesterday, I decided to make a few tweaks to it. It doesn't change much but still a good addition imo. You can find the new version by clicking this link or go to the main page and find it under the music section.
THE PROGRESS OF 2.0 (General):
2.0 is still in developement but this time, more progress has been made (imo xd)
Here are some of the things I managed to do in January/February:
I added 3 more Gamejolt Trophies! (Total of 40)
I added a new secret to the game! (1 was added in December, making a total of 2 new secrets in the final release!)
Act 4 has been reached in the final battle, making it the last act to develop to finish the battle.
And a few more minor changes that's not worth mentioning here.
Well, that's it for the update, even though there isn't very much, I just wanted to share it anyways with you weedy bois. Thanks for taking the time to read this devlog,
And always,
Stay Weedy...
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