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196
2 years ago

jellyfish throw stones. The size of the stones does not make them less dangerous, so it is better to avoid them so as not to pick up bruises




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Player's Shooting lvls. The higher the level - the more dangerous the player is for the enemies. Each level increases the number of bullets you have and the damage you can do with a bomb.

A level selector sketch for my game

A new game mechanic - ‘bomb’ It allows you to shoot enemies with increased damage and earn graze points for 2 seconds before the bullets are wiped from the field.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

just my drawing

My first drawing in Procreate Pocket

We're about halfway through #Joltober, and here is some of the great art we've seen so far!

Artists are tagged in the article. Be sure to like their original posts!

Explore the tags to see even more great art!

Enemies move types

The old interface felt like a small puddle after the rain

The new one is more like a flowing stream, carrying the game forward and it now feels much lighter on phones

Hope you like it!

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Game over screen on the first level