Game
proto I
6 years ago

Jump mechanics overhaul
How wall jumps were improved significantly


I figured I would start putting out some updates regarding this project. I’ve recently been working on improving the jump mechanics significantly.

More specifically, wall jumping.

Previously, wall jumping really only ever existed due to a glitch where the player object would hold on to any vertical object as long as you held the player against it. In other words friction was malfunctioning.

It looked like this when you performed wall jumps. (Older version I dug up.)

5d092df2343f2.gif

Since then, I’ve significantly improved the wall jumping. When you wall jump, you press the character against the wall like before, but once you let go of the movement key, the character sticks to the wall, slowly sliding down at a fixed speed.
This greatly helps when anticipating a jump, as you can let the player slide down to adjust. You can also hold the opposite movement key for a brief moment to make the character let go, allowing you full movement again.

You can go even further than that. While holding jump, you can use the movement key opposite to the wall to bounce out, then you can go back in to perform another wall jump. Simple!
Here’s what that looks like, plus a sneak peek at the death screen.

5d092df374a94.gif

Which one do you prefer?

  1 vote Voting finished



0 comments

Loading...

Next up

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

"Our work is never over" they said.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Update 2.627

New challenges & new effects!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Coming Soon...