Jumper will release on the Xbox One and Series X|S line of consoles before the end of the year, using the Unity Engine.
This initially began as a research task, seeing how to port to UWP and how to release titles under it. It seemed like a good idea to try and port a game I initially made for the Atari over to the consoles with added benefits, due to its simplicity.
The benefits range multiple mediums, from technical to gameplay to content. Here is a list of new items to expect at the current moment, with the possibility of more being added in the future:
New Levels exclusive to the Xbox release
HD 1080p Gameplay at 60fps and in Widescreen
Gamepad support, which is a given because of the fact it's on Xbox now
Slightly altered enemy, so it isn't directly on top or under you, fire rates altered
Ability to receive content updates and DLC such as unique levels and possible new feature sets
New features and content will be added if deemed possible. The current state of development is at a point where it is playable, but needs more polishing and the Xbox levels. There's also the desire to add more content, but those will be added when key issues are resolved.
Jumper: Xbox Edition will release before Christmas 2024
Thanks to everyone who has played, it was a nice game to make and I am excited to share more news when possible!
<3 Brock
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