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Five Nights at F***boy's X Universal Rebellion
1 month ago

June 20th Dev Log! - Life Experiences.


Heya everyone, another month has passed and it has been a whirlwind!


Development:

Developing the game has been fun and has but gone at slightly iffy pace, I didn’t mention it in the last Dev log, but all changes in perspective are being added in! Instead of 2.0 content being 2.0 it’s being added into 1.0 so the game will have double the content upon launch. You’ll be able to play as the original Freddy Crew, BB Crew & Vile modes as originally advertised, but you’ll be able to play as the Duo and two of their friends! You’ll be able to fight each of those crews! With the Freddy Crew fight being playable and balanced, the cutscene to access that fight isn’t in yet, with BB not being touched, and Vile almost complete.

Even a boss rush has been implemented based on the scrapped UCF from CC and Virtual Bear! Along with reworked Q/W Scenarios; Q being unlocked after a secret boss being beaten and W Scenario being the last thing you should play before you’re able to say “I saw all the main content”


Life Factors:

To be honest with all of you it may be a lot while longer, in the past month gamers ate amazingly, Deltarune, Secret of the Mimic, Dead by Daylight, Kindergarten 3 and a Amanda the Adventurer 3 Demo just dropping!

Not forget to mention, me and my life long friend becoming a couple, moving out of my folks place, and before I moved, I hung out with all my friends that I could before leaving. Hell, as I type this we’re still ~145 miles from her folk’s place, then within a few months we hope to get an apartment of our own. So a lot is happening to my life.

In the meantime, enjoy a little preview of the art used for if you fight the Duo!

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A lot more has been done of this, just an older sketch of it



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