Next up
Way back when I started the Scratch version of Too Much Water, and even back in my Visual Basic days, I didn't own Photoshop, so I had to use screenshots and cropping to get sprites for the game. I've been updating UI so I decided to fix these up, too!
I've been thinking about a way to give the player hints on how to progress in the game, and I've decided that missions will be added to the game. You will be able to unlock crafting recipes, and just have a new thing to do while you float in the open sea!
Gun is working, just gotta make it so you can obtain it, and the ammo. I also need to polish some things up and add something to tell you how much ammo you have left. I might also work on some enemy AI.
Since I'm still working on the new update for Too Much Water, I uploaded a never-before-seen game I made a while back!
Making a new Charcoal sprite is proving to be a very challenging task... Any suggestions?
I love Kirby #KirbysDreamBuffet
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
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