9 months ago

Just a Quick Introduction!


Hey there, stranger. I’m Prototypu (call me Proto), a solo game dev diving into horror and narrative games.

If you’re into things that feel a little off, a little too quiet, interesting, and maybe mess with your head a bit... You might want to stick around.

- Discord: http://discord.gg/RzrhKBE9H3
A quiet space for strange ideas, game progress, sneak peeks, and chill (or weird) conversations.

- Ko-fi: http://ko-fi.com/prototypu
If you’d like to support my future projects, I’d appreciate it.

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Note examination is working perfectly. You can now rotate and get a close-up look at everything you find. Thoughts on how it looks? #gamedev #horror

Reworked the hall to be a straight line. The player will walk this path a lot, so it needs to feel oppressive. Plus i added shadows and new assets. Does it work? #gamedev #horror

Simplified the interaction system, now just an [E] appears on objects you can interact with. Cleaner and less UI clutter. Thoughts? #gamedev #horrorgame

Made some small UI interaction tweaks... Feels much better already. Thoughts? #gamedev #horrorgame

Dialogues snippets' appearance. Any suggestions? #gamedev #horrorgame

Not much to show just yet, just implemented a looping system and did some sound design rework. #gamedev #horror

Spent the last few days cleaning up and fixing some stuff. Meanwhile, here is an update for the bathroom atmosphere. Thoughts? #gamedev #horrorgame

Here are some small updates:

- Post-processing effects when entering Examine mode.

- Tweaked paper sounds.

- Added a UI Guide Prompt.

Still working on the examination system. Here's at least what finding a note looks like for both sides. Thoughts?