Full working Sanity, Health and Stamina system
Immersive Sanity system, with jumpscare and other stuff, which will be more evolved in the future
Temporary Inventory
At least 5 levels finished
Temporary Main Menu
Some puzzles to solve
Hiding system, there is just one way to hide (Lockers) until now, but will be added more in the future versions
Some easter eggs :)
Monsters AI is under development, but there is something ready for you guys
And, at last, a possible pre-alpha release date: 08/20/2020
Next up
This is the main villain of the game, i know i did not posted nothing in the past weeks but im now finishing some cutscenes for the game and soon it will be available
Here is a little preview of what is coming on until next month. I hope you like :D
I've been working hard this past week on the game scenarios, I really hope you like it, here's a picture of one of the scenarios.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I was working on a new banner for the game and some concept art, but I'm not very good at it, so I found this guy (Antônio Carlos) on Facebook and he's a very good artist and he's working on this drawing for me.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
So guys, I was working on this hiding system for my game, and this is the result, you must press "E" to hide, and if the monster sees you hiding, it runs towards you and kills you, don't let it see you :)
SO guys, i wanna thank you for the 100 followers and say that i'm really impressed with all the followers my game have and this so important to me, i see a lot of awesome games out there with less followers, and this really means something to me
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
So, this is a picture of a scene where you will can find the first puzzle, this one is complete finished, i'm working on another puzzle right now.
0 comments