Full working Sanity, Health and Stamina system
Immersive Sanity system, with jumpscare and other stuff, which will be more evolved in the future
Temporary Inventory
At least 5 levels finished
Temporary Main Menu
Some puzzles to solve
Hiding system, there is just one way to hide (Lockers) until now, but will be added more in the future versions
Some easter eggs :)
Monsters AI is under development, but there is something ready for you guys
And, at last, a possible pre-alpha release date: 08/20/2020
Next up
I've been working hard this past week on the game scenarios, I really hope you like it, here's a picture of one of the scenarios.
well, this is how the Antonio's drawing is going
I was working on a new banner for the game and some concept art, but I'm not very good at it, so I found this guy (Antônio Carlos) on Facebook and he's a very good artist and he's working on this drawing for me.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
SO guys, i wanna thank you for the 100 followers and say that i'm really impressed with all the followers my game have and this so important to me, i see a lot of awesome games out there with less followers, and this really means something to me
It's time for honorable mentions! 🐞🎉 [Article!]
Guys, I need help, i am working on a scene for my game and it's a basement/dungeon, do you have any idea of what can i put in the environment (like chairs, trash, torches, web, etc)?
it's supposed to be a basement of a mansion
This is the Aracnetauros, a powerful monster of the game, he can kill you with 2 hits and follow you for a long time.
Someone's at the door...
So guys, I was working on this hiding system for my game, and this is the result, you must press "E" to hide, and if the monster sees you hiding, it runs towards you and kills you, don't let it see you :)
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