So, my artist just delivered a lot of finished works to me yesterday and I could not be happier with the artist I chose. She really nails the style I was looking for and I’m extremely pleased with how her work is coming out. Myself, however… I’ve had a bit of a creative block in the past few weeks with the game. No worries; I will certainly be completing it. Here lately, I’ve just found it hard to keep the creation going, ya know? I’ve been super busy with my job and other parts of my life that when it comes time for me to relax and work on this game, sometimes I just feel… burned out. But not to worry, because I plan on finishing the game before late fall which is when I should have it completed and uploaded. I hope you guys stick around for when that time comes!
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Runestones: from concept to in-game model🗿
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
Cash Banooca
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I did this on my 3DS ^^ #Kirby
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.










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