
Just as a quick thing:
We'll be using Github to collaborate on adding files to our projects.
We'll also be primarily using the Godot engine for our projects, due to its easy-to-use nature for both beginners and experts.
Next up
"We do not have to visit a madhouse to find disordered minds; our planet is the mental institution of the universe."
COOKIE RUN: CATACLYSM, the sequel to COOKIE RUN: OVENGLITCH, is officially coming in 2026.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Path of Kami: The Evolution of the Lore
The whole squad is here!
Interested? Follow me!
I-Buki
Mio-Da!
Ibuki Mioda!
Szayel Aporro Granz - Bleach
Levels' maps.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)










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