Next up
while I develop everything I would like to talk about a mechanic that consisted of hiding under the table this because I wanted to do something more original than a door system.
(+)
well I'm starting with the beta phase of the game!
Sometimes I use this phase to add or remove things to make the final product decent.
Leak (i guess)
Hey guys.
For the 2 persons that are still waiting for this fangame:
hell development...
The perspective effect wasn't working so I decided to do this
(The green button is the mechanic to hide in the desktop)
probably this prototype will have cameras...
but only 3.
they are just for testing.
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. π₯³
I want to know - what's your favourite quest reward?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)











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