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16
Game
FNAF: Double Trouble (Prototype)
3 years ago

The perspective effect wasn't working so I decided to do this

(The green button is the mechanic to hide in the desktop)

probably this prototype will have cameras...

but only 3.

they are just for testing.




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Leak (i guess)

while I develop everything I would like to talk about a mechanic that consisted of hiding under the table this because I wanted to do something more original than a door system.

(+)

hell development...

well I'm starting with the beta phase of the game!

Sometimes I use this phase to add or remove things to make the final product decent.

Hey guys.

For the 2 persons that are still waiting for this fangame:

Just because my PC it's about to f*!king die.

I would like to at least launch a prototype or beta of the game so you can see what it will be like.

(meanwhile I will put this render that for some reason is in the Alpha files)

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Werehog transformation process. #sonicunleashed

Rockin the Guitar, an Axe like Guitar I made for my Uni project