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Working on an intro sequence before gameplay begins. Thoughts? #gamedev
Just added sound effects for player hits, splatter, slime balls, and fireballs! What do you think of the audio so far? #gamedev
Working on the Game Over menu! I’ve added a timer, enemies killed, waves completed, and a total score display. What do you guys think? #gamedev
LGBTQ+ Game Dev Icons:
Tim Cain is the creator, producer, lead programmer, and main designer of the original Fallout. He even wrote the now iconic line “War. War never changes.”
He came out in the early 2000s and married his husband Robert in 2011.
Took your advice and moved the text to make it less distracting, looks much better now!
Also, if you guys have any cool intro line ideas to set the tone, I’d love to hear them! #gamedev
@Dave_Microwaves_Games is a Jolter to Watch and indie horror dev! Follow @Dave_Microwaves_Games
before the quest ends on July 1 and you'll get Coins!
Added new SFX: typing, sirens, zombie screams, and more! Also tweaked the countdown UI to give it more impact and better visibility. What do you guys think? #gamedev
UI Updates:
- An Options menu button was added to the Main Menu.
- Introduced a UI volume slider so you can adjust interface sound levels.
- Implemented a reload sound effect when the Play button is pressed.
Saving your game? Just light a cigarette. 🚬🚬
It’s a throwback to the '90s—gritty, analog, and unmistakably old-school.
No time machine needed. Midnight Special drops you straight into a retro dream. Grab a smoke👉https://store.steampowered.com/app/2560100?utm_source=GameJolt
Latest Updates:
- Built a simple wave system that spawns different enemy types simultaneously.
- Added a countdown before each wave.
- Displayed enemy count.
Thoughts? #gamedev
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