Next up
If you ever wanted to get a better/closer look at your nemesis, this is her! During development I nicknamed her "Emma"
Finally happy with the "indoors" part of the game! Adding a small, closed off area to the open world of the forest was challeging but worth it. Lots of enviromental story telling in this one! :)
Soon you will be a part of it.
Im really not good at cutting trailers, so instead here you have the games intro sequence! Its nothing spectacular but sets the mood for what is about to come. Internal game testing will start soon, a early access version will follow!
Super secret update friday!
Zombies are now a bit... Lets say "more motivated" in the darkness of the night!
You are not the first but you might be the last
Its almost been a year since I developed "9:16" and im still proud of what I achieved! I tried to push the visuals to be as photorealistic as possible and keep the gameplay as immersive as I could. Give it a try and tell me what you think :)
Just uploaded a little prototype I made within just a few days for fun! Maybe someone will have some fun with it :)
You can built a little big ship and navigate through astroids. Thats it!
After the little teaser earlier this day, I'm happy to announce that "Armin Dallapiccola" will be doing the voiceovers for 9:16!
He is formerly known for his roles in various TV Series and movies here in Germany/Austria!
Car Radios are not supposed to do that, right?
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