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2 months ago

Just implemented Y-sorting for the weapons! Now, they adjust perfectly with the player’s aim position. #gamedev




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Implemented the explosion SFX, which starts with a low-pitched variation when the player isn't invincible, and plays normally otherwise. Thoughts? #gamedev

Decreased the pitch of all sounds when the weapon wheel is open to enhance the slow-motion effect. What do you think? #gamedev

Implemented shooting SFX to all the weapons! It instantly made the gameplay feel more. Thoughts? #gamedev

We've updated the trending section of the Game Jolt Shop! http://gamejolt.com/#shop

Snag a new avatar frame and a sticker pack or two!

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Support creators, shop on Game Jolt! #broadcast

Added multiple hit and death sound effects for the zombies, with random variations. What do you guys think? #gamedev

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

Made a small tweak to the footstep SFX, lowered the volume a bit, and fixed the transition between tile types #gamedev

Cursor Update:

- The cursor keeps the same scale, regardless of the camera zoom.

- Each weapon has its unique cursor sprite.

- Added a little rotation flair for extra juice.

What do you think? #gamedev

This week's Fan Art Friday celebrates #CronosNewDawn

Accept the quest in your quest log to get started.

GJ Pro-Tip: Not sure what to make? Check out the game's Steam page for inspo: https://bit.ly/cronos-steam

Started adding sound effects to the game, footstep sounds are in! What do you all think so far? #gamedev