



Just in case someone feels that the game is too dark, I added a screen brightness setting you can access anywhere in the game
Next up
After hours of battling ideas and dealing with the loss of an advanced save file, decided to go with a more straightforward inventory design. No more dragging things around or overcomplicating a system that barely gets used in gameplay—just not worth it
I haven't made any public advancements these days but that doesn't mean there hasn't been any progress
Announcing a new Q&A!
Low Poly Mangle
(mainly based on the FNaF 3 Minigame sprite)
"Free roam" Showcase
disgrace
Daily reminder that we have a Discord! Join to see exclusive wip images https://discord.gg/pf4v5ceKBN
So far, we’ve shared a lot about this project, but now we’d love to hear your feedback! What would you improve? What would you add or change? And most importantly, what do you like the most about it?
Remember them? 🐰
Working on some cutscenes, how is it looking so far?
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