1 year ago

Just_Nights V1

Discarted stuff


Yes, a fangame of my own oc is a thing and yes it's in development a really slow one since I'm looking for artist and learning some art to make myself useful during the development.

This is what I call, V1 since it's a current discarted version of what I want for the game, here I'm gonna leave the content and the characters mechanics since the game will have a major reimagination.

Have in mind this EVERYTHING IS DISCARTED, I may or not may re use this ideas so dont think the game will be exactly like this


Content

Just_Nights

-----------------------------------

- Game Sinopsis:

In this little story you are Liam Evans a normal 15 years old guy who was just chilling on his bed until things started to go bad because he had the bad luck of being choose as the player for a game he never wanted to play, a game where he would die or survive, a game where he would have to **survive 5 nights... Or not?**

-----------------------------------

- Game Content:

- *The Main 5 nights

- *Night 6 (Boss fight): the office and mechanics change completely

- *A custom night for the normal nights and the boss fight

- *Extras

- *Gamejolt Trophies

- *Cutscenes

- *Skins

- Spanish and English Language


Characters mechanics

Most of the names are censured since all the characters are going to be reuse and we want it to be a "surprise"

- Characters and their Mechanics (Main Gameplay):

- ***** (1 - 5): He will go to the dark side of the cams and hates light, once he is on the doors keep the light on him until he is gone (He can change of side by walking infront of you)

- ***** (1 - 5): He will go to any of your side doors, close them when you see him on them (he can change of side by walking on the hallway infront of you)

- **** (2 - 5): He will go to the vents and you will have to close the vent where he is to avoid him enter the office

- ***** (2 - 5): He will try to disable the lights of your office by going to 4 different cams, depending on where he is shock him to make him backward.

If he manages to make it, a blackout will happen and you will have to fix the wires where he damaged the lights.

You can't use your side doors when a blackout happens and you will have limited vision.

- ******* (3 - 5): He will move around the whole place until he gets close close to the side doors or the front hallway and will rush to the doors, depending on where he attacks you will have to close the door or hold it.

- **** (4 -5): He will make a sound and you will have to look for him on the cams to play a loud sound and make him go away

If you take too much time he will jumpscare you and leave you a temporal side effect and make you backward 1 hour.

- Jasmine (4 - 5): She will enter your office via the front door and you will have to play Simon says with the PC monitor on the desk of your office, choose the color that she is 3 times to make her go away.

- Just_J ( 5 ): He will act like ***** and ******, however you have to look at him because your madness will increase while you don't see him.


Concept of the menu (DISCARTED due to the game being totally changed from ground up)

258-sin-titulo_20240531102559.png

All this was discarted because I feel it way too cliche, edgy and having a really bad gameplay loop.

The game is gonna be almost totally different now and less ambitious.



4 comments

Loading...

Next up

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I-Buki

Mio-Da!

Ibuki Mioda!

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Shuiro Haname. #Commission

Commission for @ShuHaname

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

An infected room from the second part of Cybel ! Are you up for some cleansing?

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc