Game
Tiny Games (mini games)

6 years ago

Just put this sprite in the game and it turned out pretty well. I'm going to try to put a restart button on the fail screen. fingers crossed that it works!




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Working on a game for the Ludum Game Jam! So far, I've made the whole scene and some scripts. It's going pretty well :P (something like this might be the main menu screen. what do you think?)

This is a door open script for @CreatorOfNightmares

- 'Cube (2)' has a box collider and is ticked 'Trigger = true' -

- put the script on the character -

Hope this can help

working on an spinning arm that'll hold a cube and yeet it out of existance

trying to make a jump script, forgot to implement gravity :0

earlier, I was using a 'player.transform' in my movement script

trying to make everything a bit more fluid, I updated it to work with rigidbody.velocity. It took a while to figure out, but, now, it's got a greater variety of capabilities :)

Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence

made some progress with a new enemy sprite :P

Have you been waiting for a tiny game? Well, the wait is over!

Little update of everything:

Portals are tough to make, and it's taken a few days to figure it out. I had decided to take a short break from the complexity and got wrapped up making a tiny maze game. It's pretty fun :)

Finally got a move script going. This has double jump and running along with a three second stamina. There's a little lag that spikes here and there, probably due to so many 'Time.deltaTime's running. I'll try and fix it a bit later on. Here's the script: