Next up
made some progress with a new enemy sprite :P
This is a door open script for @CreatorOfNightmares
- 'Cube (2)' has a box collider and is ticked 'Trigger = true' -
- put the script on the character -
Hope this can help
Lil' Shooter:
trying to make a jump script, forgot to implement gravity :0
here's the camera script and what got changed on the movement script
(if you use it, make sure to have a parent object with a camera child, and a parent player object with a player child. use a character controller)
earlier, I was using a 'player.transform' in my movement script
trying to make everything a bit more fluid, I updated it to work with rigidbody.velocity. It took a while to figure out, but, now, it's got a greater variety of capabilities :)
working on an spinning arm that'll hold a cube and yeet it out of existance
the movement script isn't right, but the camera's working!
Are you willing to save the planet?
Have you been waiting for a tiny game? Well, the wait is over!
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