Aperture Time is releasing today for a 7 Day Game Competition!
This means the game is still in development and is lacking some features.
This includes lots of later levels and mechanics.
These will be added soon! Thanks for playing!
Aperture Time is releasing today for a 7 Day Game Competition!
This means the game is still in development and is lacking some features.
This includes lots of later levels and mechanics.
These will be added soon! Thanks for playing!
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Chiaki Nanami!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Shadow The Hedgehog X pixel art
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Coming Soon...
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