CHANGES IN 1.1
new nuclear power plant
new title art for lose screen and pause screen
new pause screen
new difficulty options
added post processing
fixed bug where you could place power plants under UI and on top of each other
CHANGES IN 1.1
new nuclear power plant
new title art for lose screen and pause screen
new pause screen
new difficulty options
added post processing
fixed bug where you could place power plants under UI and on top of each other
Brainstorming Level Ideas
Added knockback when shooting.
Gameplay clip from my basic prototype for Square Shot
Follow my game for more updates!
The Cryptmaster Anniversary Update is here!
@akuparagames saw that players loved the in-universe card minigame "Whatever." So for this update, they've put more effort to make it its own Roguelike game mode!
Try the FREE DEMO: https://bit.ly/CryptmasterSteam
Made a new level select screen
The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam!
Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect
A Main Menu I made for my top-down shooter Sqaure Shot.
(Requires high brightness to see background texture)
Eishkom 1.1.2 is now live!!! changes are in the article
Let there be colors - I made a custom dynamic fluid system + physically accurate spread with no extra cost.
Added a nulcear power plant to Eishkom
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