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Talus Odyssey
7 months ago

Just RPG Maker XP thinhs by Haxo Game Studios




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The barrels still require the addition of damage from players and enemies, but they already interact with each other. It is, as you can see, very optimised

It's official. Talus Odyssey is coming to Steam

And here's a little sneak peek of how smooth the game is. However, the crate drop system is still in the works

Thanks to Vociferous Music, Talus Odyssey can enjoy high-quality music in the lands of ancient Carthage. Here is an excerpt from the track Desert Fever. Game created on RPG Maker XP Author: https://www.youtube.com/@VociferousMusic Game group: https://www.facebook.com/groups/174605316662998

Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !

Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026

Thanks to Razer for providing the laptops and peripherals!

An epic journey through the desert canyons awaits! Game created on RPG Maker XP Author OST: https://www.youtube.com/@VociferousMusic Game group: https://www.facebook.com/groups/174605316662998

Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!

Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.

Play the free demo to get started: https://bit.ly/spraypaintsimdemo

Another great composition for the capital of the Carthaginian Empire Game created on RPG Maker XP Author OST: https://www.youtube.com/@VociferousMusic Game group: https://www.facebook.com/groups/174605316662998

Another breathtaking musical composition for my game. Just sit back and feel it. Game created on RPG Maker XP Author OST: https://www.youtube.com/@VociferousMusic Game group: https://www.facebook.com/groups/174605316662998

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

We’re adding a container system allowing interaction with objects like tables and shelves, marked on the map. The "Container" view adapts to the hero’s appearance. This enhances immersion, while classic chests remain unchanged for player convenience.