Game
Banana Paradise
11 years ago

Just to let you know..


Since I released the game yesterday, I’ve been shown a few bugs that seem to kinda happen sometimes:

  • On resolutions other than 1920x1080, the UI is a little buggy

  • The doors tend to loop thier animations sometimes

  • Helicopters can be shot from far away without them noticing

  • Ending sequence can be avoided

  • The game seems to have issues with Game Jolt’s Quickplay feature

When the voting for the jam has ended, I’ll try and fix all of these bugs with a patch, and I also hope to add more levels to the game soon after. Thanks for playing the game, and if you notice any bugs, please either leave a Game Jolt comment, or tweet me with the issue at http://twitter.com/noclu_



0 comments

Loading...

Next up

We are under attack!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

Why walk when you can jump?

Shuiro Haname. #Commission

Commission for @ShuHaname