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Update 0.2.4 Notes:
- Added In-Game Settings
- Mouse Sensitivity Controls
- Improved Zombie Spawners (No more clusters)
- Removed Player Kick
- Added 7 Seconds between rounds
- Updated App Logo
New Update: 0.2.1
Patch Notes:
1) Increased Pace
2) Faster Zombies
3) Faster Rounds
4) Gun Sounds
5) Fixed Bosses
6) Mixed Zombies (More variety)
7) Spawn in Clusters
8) Reduced Starting Points to 0
Removed Herobrine
9) Improved Zombie Hitbox
10) Pooling
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Family band complete!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
not the greatest house, but it's a house! :D
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