Game
Hello Neighbor Announcement Trailer (Scripted)

7 days ago

Just uploaded a patch to make the game even more accurate! (i will do one more patch later to make the intro animations more accurate)




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Crate box coffin thingy, idk

New patch out that adds/fixes: - Tv static texture being too big and dull - Changed grass footsteps - Adds light shafts in main map

first person to guess why this image is epic gets a gold star

New patch that adds: more accurate intro hmmer animation, very very slightly better lighting, edited one of the poles to be more accurate, and used the correct intro string sound because i forgot to use the correct one like an idiot.

New patch out now!

New patch out that replaces the hammer animation in intro, replaces some sound effects, and makes the chair break window better.

New patch out now that fixes some minor things, there will not be many patches after this since the game is pretty much as accurate as i can possibly get at this point.

Before i release the new patch later today, i wanted to make a list of everything added and fixed in the new patch!

New patch out that adds/fixes:

- Tomato event can no longer trigger in intro

- Windows now always break

- Added micro chaos

- Fixed resolution changing

- Changed audio on radio

does anyone know the texture used for the coffin in the announcement trailer, if so let me know so i can make an accurate coffin model in blender!