Next up
🤔
Changed the effects that were originally planned (and also added an effects switcher)
Normal damage is too hard, so now you can heal endlessly (same as EdgeEdge, but only with normal damage), and fixed heal on high difficulty
effects
Have a good Boi
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
Finished work on the emotions of a new character for the tank universe
it happens
Coming Soon...
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