Hey all you awesome people. It’s been a while since I’ve made an update. That’s because I don’t really have any big news that I know all you want to know. But I do have news that I think some of you might want to know. So, here’s what I’ve decided…
Also, we redesigned the player character. Cool, right?
STALK US!
Big news is gonna go here whenever it comes up. But all the other stuff, like when I have a new concept sketch, or when we add another guy onto the team… that’s gonna go on my gamedev twitter, @. Just click there to see what’s been going on. And if you don’t feel like clicking on anything, I’ll just summarize what’s happened here since I made this last version of the game.
BEHIND THE SCENES!
Notice how I’m saying “we” instead of “I”? That’s right! I’m not alone anymore! I got two people working with me now. An artist, and an additional programmer. This game is going to have a huge reskinning. We’re going to have more than a black background and mediocre pixel art done by yours truly. We also had to switch from Java to Haxe in order to program a certain feature that I’m keeping secret for now. Hehehe. All you have to know is that levels are going to get a lot more interesting. :)
So…….
That’s pretty much it. If you guys have any questions, I’d be happy to answer. See you in the next news update.
~SL
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