Game
KICK-BELL
3 months ago

KICK-BELL is getting delayed to 2026!


I've decided to push KICK-BELL's release date over as a way to give myself more time to implement features that were given through feedback!

These features include:

  • A way to look around the stage

  • more playable characters (including being able to switch characters if you're not the assigned player for that character)

  • making some stages smaller / less zoomed out

  • better telegraphing

I also may take some time to just include some other things to ensure better quality overall!

Stay tuned for more! I plan to release an updated demo when I can that includes the updated features and quality of life fixes!

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One of the criticisms with KICK-BELL's demo was that the stages were too large and zoomed out.

Here's a quick look at some of the updated stage design! You can complete them a lot quicker, and you have more player visibility now that they're smaller ^^

This was a big critique in the SAGE 2025 demo, so I wanted to tackle this first. I'm adjusting the stages to be smaller, and not be so zoomed out

(Note, the Adjusted version is not yet complete, so there's no stage outline, pink shadow, or enemies shown)

Been adding more enemies / characters to the game! Having a lot of fun with these! (still only sharing cropped screenshots for now! I might reveal what the game actually is sooner than expected though if everything goes well!)

The SAGE 2025 Demo for KICK-BELL is NOW AVAILABLE!!

I hope you can enjoy the demo as much as I had fun creating it!! ^^

Merry Christmas everyone!

I hope you all had a wonderful holiday ^^

it's hard to get a screenshot for screenshot Saturday without spoiling what this project even is yet, so I went to a closed in area so you can't see anything besides You and the grass.

Stylized Toy Freddy, Toy Bonnie, and Toy Chica

now the main 4 characters are complete! ^^

(behind the scenes in replies)

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