Game
Selling Sunlight - Wandering Merchant RPG
7 years ago

KICKSTARTER UPDATE #3


We’re alive! Busy but alive!
Sorry for the late update; next one should arrive in the first week of the month, as usual.

ART

You may have noticed we haven’t posted new screenshots in a while. That’s because we were waiting for the new scanner to arrive before scanning the new backgrounds.

5d0a73cfb6830.jpg

Chiara has been taking photos, though. Click to follow her on Instagram, if you like!
Watercolors are a capricious medium: the resulting images are very delicate, and strong lights - like the bright, yellow one of a cheap scanner - may distort the colors or straight up delete the more delicate tones.
Thanks to your generosity, though, we were finally able to afford a professional scanner. It arrived early this February, and we immediately ran some tests:

5d0a73d2e0830.png


Look at the sky! Colors are way less saturated, and everything looks more detailed and natural-looking. This is a very good starting point.
We’re now in the process of rescanning every single graphical asset, adjusting the colors and putting everything in the game. This will take a while, but the final result will be prettier than ever.

EVENTS

Would you like to watch our artists paint? We’ve getting organized to film our painting process, and we’re thinking of doing some live steams as well.
Do you think it’s a good idea? Let us know in the comments!

5d0a73d8a8265.jpg

Chiara built this awkward camera-holder to film herself while painting. It works. Sort of.

GAMEPLAY&STORY

Ursula Le Guin passed away this January. She was a big influence for us, and will be dearly missed.
Go read her novels, if you haven’t already. The Earthsea cycle, The Left Hand of Darkness and The Dispossessed are just some of her most notable titles.

5d0a73db684d5.jpg


Anyway, Giada finished screaming at the new map system and moved on, focusing on quest programming. The tutorial mission is now playable from start to end, and we got some basic quests working as well.
It’s exciting to see the game slowly come together, becoming a real world you can explore. There isn’t much to do for now, but being able to freely move from city to city without crashes already feels like a victory.
Now it’s finally time to flesh this world with some words.

That’s all for now. May the Sun always shine on your path!



0 comments

Loading...

Next up

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

it happens

Coming Soon...

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl