Game
ORBPG
4 months ago

kinda doing a whole 180 with the game now, its too boring, so uh, imma make more enjoyable. so yeah cool news




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New area completed. I also added a new orb to collect, (these will be important) but its a secret. Currently working on a maze which which should be the last battle for now. After that it would be more minigames and interactions with characters.

I think I said somewhere that I stopped the whole turn based battle system cuz it was boring, but I thought it'll be nice to add it as a one time mission to earn coins. It is optional so you're not forced to do it.

I made some planned reactions to effects, (like the posion one i made earlier) normal, inverted, slow down, flipped camara, and venom. I'm not sure where i would use these they looked like cool ideas that I could use later.

Sorry for posting late, I was busy with other stuff and didn't have time to make improvments. Last night I finished the fight button and started working on the skill. Still unfinished.

Battle fully finished! Idk what else to add after the battle so I need ideas. Anyways while thinking I decided to add damage numbers for fun.

Battle finally finished, all i have to do is add the gameover and battle finished and thats pretty easy, although I do have to lower the damage of the enemy its a little too much lmao.

Went and made the legs on the right and left animation lil better

I'm going to be posting an update everyday, I added a optional quest for money and added a red bar behind the green health bar.

bored so i redsigned the player sprites

Not alot has been done today, working on the final cutscene for the demo, worked on a tired sprite for the player, I might make it a mechanic where they're slower when tired, just a thought.