Game
Kingdom Shell

2 years ago

Kingdom Shell official trailer


Hey everyone I'm so excited to present a new trailer for Kingdom Shell!

Many aspects of the game have changed. In the past year alone, I have reworked the game almost from scratch. Game mechanics have been altered and added, an Inspiration system has been introduced, and graphics and animations have been improved.

I've been working on this project alone, pouring my heart and soul into it. I am delighted that development is nearing completion, and I am planning to release it in September/October of this year.

Wishlist Kingdom Shell on Steam



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Hey everyone!

I continue to redraw old graphics and I finally got round to wooden huts in the rocks location. Don't pay attention to those graphic artifacts on the old version picture)

#screenshotsaturday

Demo update! • Finally redrawed the first location. • Added melee attack for the first sub-boss • Added life particles to recover life • and many other good things)

Decided to draw portrait of Elias

Hey everyone!

Started redrawing main character animation. I want to make it more smooth, add additional animation of turning and breaking.

#screenshotsaturday #metroidvania #pixelart #Kingdomshell

Hey everyone!

There are many visual changes in the game:

- redrawed tons of sprites;

- redrawed main character animation;

- redrawed GUI;

- redrawed inventory menu and equipable items;

- fixed bugs;

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)