Next up
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SOON...
The game is published and ready to play! If you guys find any bugs or have any issues, please let me know and I'll fix them ASAP; enjoy playing! (reposted due to the build previously not being public)
Am I really the only one who stayed up to play Turbo Dismount 2?
Me rn:
Also Weshek: "Despite being moved to Clickteam, the game will still be the EXACT same as it was in Unreal Engine."
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