I have now rewritten the server and client to communicate using the Kryonet library! I did this to be able to have faster player updates using UDP.
If you want you can read more here:
Kryonet: http://www.kryonet.com and https://github.com/EsotericSoftware/kryonet
TCP: http://en.wikipedia.org/wiki/Transmission_Control_Protocol
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