1 year ago

Kumper vector branding: artwork preview + logo

Logo might change.

(Made on the Scratch vector editor)




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TIMELAPSE OF "The Three Golden Heads"

Here's the timelapse of my latest artwork! This time I've put some more effort into the text cards, what do you think?

- 3h11m spent. - Brush & smudge tool brush: "Spectra" (procreate classic library).

STONE WALL DRAGON

Totally inspired in the Great Wall of China and the depiction of dragons incorporated in it (although mine looks more like a chameleon than a dragon lol)

TIMELAPSE OF "WARRIOR PANTHER"

I took 3 hours in this art (it was 2AM when I finished it... I didn't know I would take this long LOL)

I'm going to start posting timelapses of my artwork here, specially the ones with the most composing and rendering.

Happy Halloween!

A new special update for Koppy Kopsocks is out! Enjoy this new halloween themed level for this holiday!

Some features that were in development will be added on the next update after halloween.

https://www.youtube.com/watch?v=FTz9HBEt7O0

Koppy went through many changes, every look with its own personality!

It all started with a prototype Scratch game in 2022, now we're in 2025 with a Gameboy game on its Beta/Demo phase!

Read article to know more about every design and each prototype!

Name change! Kumper Socks is now Koppy Kopsocks.

This name change was made for a particular reason (the same reason as why Pac-Man didn't stick to Puck-man).

The logo will be updated later.

(The 0.4.0 build with the rebrand is now avaliable!)

THE THREE GOLDEN HEADS

The first head roars, the second growls, and the third hisses.

WINGLESS DRAGON OF DOOM

Back to making square'ish dragons! This is an artstyle that I really enjoy working with.

Kumper is now back in development!

It's been months since I haven't worked on this game, but now I picked up on this again and actually reworked everything from zero just yesterday. This is the progress so far.

This build is now playable too!

noodle shaped dragon thing