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WINGLESS DRAGON OF DOOM
Back to making square'ish dragons! This is an artstyle that I really enjoy working with.
STONE WALL DRAGON
Totally inspired in the Great Wall of China and the depiction of dragons incorporated in it (although mine looks more like a chameleon than a dragon lol)
THE THREE GOLDEN HEADS
The first head roars, the second growls, and the third hisses.
Kumper is now back in development!
It's been months since I haven't worked on this game, but now I picked up on this again and actually reworked everything from zero just yesterday. This is the progress so far.
This build is now playable too!
After almost 1 month in silence... This new build is finally done!
So much stuff was added and completelly rewritten... (that level select screen is the reason for this burn out!)
Anyways, I just added more in-game cutscenes! Here's one right here!
Updating the game pages with some new fresh art of the game!
Koppy is charging up his jump to reach that platform far in the sky and collect the medal... can he make it?
Looking for feedback!
I released a new build of this game, and after this I'm going to work on the full thing, but first i'd like to hear your thoughts on the game so far!
Is the platforming frustrating? Does the controls suck? Please let me know!
Happy Halloween!
A new special update for Koppy Kopsocks is out! Enjoy this new halloween themed level for this holiday!
Some features that were in development will be added on the next update after halloween.
WARRIOR PANTHER
This is more of a rendering practice, I came up with the character and its design as I drew the piece so it looks a bit barebones and odd. It is also more anatomically normal compared to my other characters.
This took 3 hours to make












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